I leveraged the World Generator system from Chapter 1 of the Stars of Inequity supplement, and players took turns rolling skill checks to research or investigate the planet and its system. Rather than give them a data dump of information and plot hooks I created, I made a session out of planet creation. At the end of our last story arc, the players were rewarded with the rights to a colony on a newly discovered (though presently populated) planet outside of the Imperium of Man. The Boiling Brine, an inland sea on the planet Iblis Prime viaįor the past 28 sessions, I have been GMing a Warhammer 40k Rogue Trader game for my home group.
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